AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games in Chile Q1 2024
Discover the performance trends of the top 5 puzzle and riddle games on a unified platform in Chile for Q1 2024, including downloads, revenue, and active users.
In the first quarter of 2024, the top 5 puzzle and riddle games in Chile showed diverse performance trends across downloads, revenue, and active users. Here’s an overview of how these games fared based on data from Sensor Tower.
Puzzlio by IT Networks DOO experienced a consistent decline in both weekly revenue and active users. Revenue dropped from $287 at the beginning of January to just $2 by the end of March. Active users also saw a steady decrease from 1.4K to 1.2K over the same period. Weekly downloads, however, were negligible, with only 5 downloads recorded in the first week of January.
Brain Test: Tricky Puzzles from Unico Studio showed a more dynamic trend. Weekly revenue peaked at $159 in early February and later stabilized around $68 by the end of March. Downloads fluctuated, with a high of 11.6K in late January and a low of 5.4K in mid-March. Active users also varied, peaking at 77.3K in late January but dropping to 60.1K by the end of the quarter.
Flashback: Tricky Fun Riddles by Radiant Cat Studio experienced a moderate decline in weekly revenue, starting at $118 in early January and ending at $63 in late March. Downloads were initially high at 8.1K but saw fluctuations, reaching a low of 1.4K in early February before climbing back to 5.4K by the end of March. Active users followed a similar trend, peaking at 13.2K in early January and stabilizing around 8.6K towards the end of the quarter.
Thief Puzzle: to pass a level from TapNation showed relatively stable revenue, with a slight peak at $91 in mid-February. Downloads were highest at 15.3K in early January but declined to 5.6K by the end of March. Active users also decreased from 42.4K at the beginning of January to 26.4K by the end of the quarter.
Riddle Test: Brain Teaser Game by Kidding Box Studio showed a gradual increase in weekly revenue, peaking at $79 in late February. Downloads varied, with a high of 874 in late February and a low of 183 by the end of March. Active users saw growth, starting at 1K in early January and reaching over 1.6K by late February, before stabilizing around 1.1K in March.
For more detailed insights and data, visit Sensor Tower.